I created some more concepts for the stage/title screens based off of notable Old Testament tales.
Since the main focus of this theoretical game would be entering a state of zen/relaxation, I decided to omit “stage clear” popups and want to provide a seamless transition in between levels to preserve the player’s concentration – as a result, progress is marked by checkpoints and each time the the game is loaded the title screen would be marked by the stage the player last played. Its not shown in the sketch, but the avatar controlled by the player would be there and tapping the screen to start the game would have it immediately take off into the scenery without loading
Disclaimer: Despite the religious references, this will likely be a secular game since I’m just drawing inspiration from biblical tales for the graphics and illustration only. I apologize if I offend anyone.